Patch #8: Mods & Steam Workshop! NEW
Date: 2025-11-14 10:08:41
Patch #8Mods, Mods, MODS!Today, 8 days after ea launch, thanks to massive effort by Buckminsterfullerene, a genius modder on our discord, I am proud to announce that Whiskerwood now has mods!Please head over to Whiskerwood's Steam Workshop to browse ...
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Patch #7: One-Week Anniversary, Z-Layer Display, More Heat, F5 Quicksaving NEW
Date: 2025-11-13 10:11:20
Patch #7Happy One-Week Anniversary Everyone!In 5 hours it will have been exactly 7 days since we launched Whiskerwood into Early Access. Thank you so much to everyone who has played, reviewed, and given feedback for our passion project! Today we've a...
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Patch #6: Pollution Overlay, Whiskers use Multiple Elevators, 60 Hour Day NEW
Date: 2025-11-12 10:24:57
Patch #6Hello Everyone!Whiskerwood is a highly simulation driven game, and towards that we have a bunch of data overlays. Heat, fertility, ore traces, z slicing, and now: the Pollution Overlay!Pollution in Whiskerwood is tracked on a per 3d cell basi...
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Patch #5: More Crash Fixes, More UI bug fixes, & Faster Path Finding NEW
Date: 2025-11-11 11:05:15
Patch #5Our focus today was bug fixing and crash fixing so Thank you to everyone who emailed in, posted, or reported crashes. Sadly a good number of crash reports proved to be rendering driver crashes. We were able to fix every crash sent to us of th...
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Patch #4: Overtime toggle, Fixed Farming, Faster Tax Payments NEW
Date: 2025-11-10 15:08:37
Patch #4Today we focused on adding quality of life improvements and fixing more bugs.Namely now you can add cargo to the tax ship quicker! Before holding shift added increments of 5, now you can add in increments of 25 with ctrl, and 99 with alt! Pla...
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Patch #3: Save Corruption & Crash Fixes, Fast Stone Mining, Bigger islands NEW
Date: 2025-11-09 10:07:34
Patch #3I've got good news and bad news. The good news: we fixed the save file corruption bug and added an automated workaround to load all prior corrupted saves! The bad news is the corruption existed in the first place, sorry for that.We've also be...
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Patch #2: Stoking the Campfire! Tax Reform & Reduced Pollution! NEW
Date: 2025-11-08 09:56:45
YAAARGH!We've heard word o' a greedy injustice! A Claw who saw fit to skim the booty of fair whiskers such ye yourselves.Ye poor whiskers suffering under the oppression of darrr Kingdom. Do the Claws thank ye? NO! Instead a certain tax collector saw ...
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Patch #1: More Educated Whiskers, More Settings, + BugFixes
Date: 2025-11-07 10:34:16
Thank you for playing our game!Today has been an incredible rush of feedback, questions, and above all: players playing our game! I am so thankful to everyone. The volume of feedback has been overwhelming, but I appreciate everyone's patience. Based ...
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Whiskerwood Released!
Date: 2025-11-06 15:00:52
Whiskerwood is now available in Early Access at a 20% discount. Establish a home for your industrious mice under the oppressive paw of your cat overlords in this city builder featuring complex simulations, intricate production chains, and the age-old...
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Dev Diary #5 – The King's Grace
Date: 2025-10-31 17:50:38
Dear Whiskers,
I am the Duke of North Castle and it is my great pleasure to write to you little ones about how our Great Kingdom works. Ours is a Kingdom of peace. Ours is a Kingdom of fairness. And above all, ours is a Kingdom of duty.
Under the ...
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Dev Diary #4 – The Vertical City
Date: 2025-10-25 18:59:30
Our earliest design goal with Whiskerwood was to explore vertical construction. This is why every gameplay mechanic in Whiskerwood interacts with verticality in some way -- be that terrain, pollution, terraforming, heating, or logistics.
Verticality...
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Dev Diary #3 – Machines of Industry
Date: 2025-10-10 19:47:07
What happens when the Claws arrive demanding payment, and all your Gold is sitting idle in in the mining camp? You need it in your Central Warehouse to make your tax bill. You spent the time finding the Gold Ore vein, and your Whiskers put the work i...
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Demo Patch #1: Camera Controls, Tax Nerf, Bug Fixes
Date: 2025-09-23 13:29:18
Hey Everyone!My name is Daniel. You might know me from the forums or discord. My main job on Whiskerwood is as a programmer, but I also act as the game director. This means it is my honour and pleasure to say thank you for playing our game!So many pl...
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Whiskerwood Arrives In Early Access November 6, 2025
Date: 2025-09-19 16:02:43
The demo is available now. Early Access goes live on November 6, 2025. This build covers the opening acts so you can set up a first colony, keep wellness stable, and produce goods to meet the Claws’ tax visits.
Be sure to join us on Discord and /r/W...
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Dev Diary #2 – Colony Survival: Shelter, Supply, and Seasons
Date: 2025-09-13 22:18:02
Survival comes first in Whiskerwood. Your opening moves decide whether a colony takes root or stalls before winter. This diary walks through the early choices that keep your Whiskers alive: where to place the Trade Dock, how to anchor logistics with ...
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Dev Diary #1 – Welcome to Whiskerwood
Date: 2025-09-06 22:17:32
Welcome to the first dev diary for Whiskerwood.
We’ll be posting these every second Friday, each one focused on a different part of the game: mechanics, design choices, production systems, and colony survival. We want to cover everything we’ve been ...
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Whiskerwood is in Tiny Teams!
Date: 2025-08-07 19:20:35
Hello Fellow Whisker Colonists!My name is Daniel, I'm the lead programmer on Whiskerwood and it is my pleasure to share that we've been accepted into Tiny Teams 2025!We indeed are a small team, but we're going to continue dig to bring to the surface ...
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