YAAARGH!
We've heard word o' a greedy injustice! A Claw who saw fit to skim the booty of fair whiskers such ye yourselves.
Ye poor whiskers suffering under the oppression of darrr Kingdom. Do the Claws thank ye? NO! Instead a certain tax collector saw fit to lie yer kind! He claimed the Whisker tax was 5 bits per tail per day! All while he was skimmed the extra 2 bits!
Our blood boils at the thought o' it. We showed him the error of his ways.
Now a new Claw is in charge of collecting yer taxes. This Claw is both more mate, understanding, and honourable! In exchange fer our assistance in his promotion he has agreed to command his ships to ignore us Humble Seafarers. He has also told his collectors to charge the proper 3 bits per Whisker per day!
It is a jolly day to be friends with us Pirates, wouldn't ye say!
Captain Dread
PS: Stop letting yer campfires die out, putting a new log on a burning fire tis a simple thing.
Population tax is now decreased from 5 to 3 per day. Campfires lifetime can now be extended by adding extra logs |
Changelog
v0.6.158 Patch #2
Features
- Players can now manually add logs to campfires, thus keeping the fire alive
- Add a button to reset graphic settings to default in case the player enters an invalid screen configuration
Gameplay
- Nerf whisker population tax from 5 to 3 per whisker per day in normal difficulty
- Nerf pollution generated by all heaters by half
- Reduce production tax by 33% across all difficulties
- Improve mine tool behavior when mining floors
- Make the stone paths related quest require a schematic check, and randomize the start day
- Make the 89 whisker population quest from Claws trigger randomly, and after the second year
- Increased the priority of harvesting crops
- Increased the recovery speed of soil nutrients
- Cold temperatures no longer slow down or stop nutrient recovery
- Increased the yield of unfertilized crops. Fertilizer boost is reduced to 150%, but due to the overall increase, fertilized crops yield the same as before
- Fully grown crops no longer drain nutrients
- Farmers now always fertilize crops when sowing, provided the fertilizer is stocked and available.
UI
- Fixed tutorial dialog windows not wrapping long text lines
Bugs
- Fixed snowstorms occurring at high temperatures.
- Fixed schools that incorrectly display a “no workers” warning after using the pause toggle.
- Improved colors of wheat
- Fix Fire Tender & Luxury Supplier not being listed in the workplace overview.
- Fire VFX may become detached from the Campfire.
- Fix: Terrain for mining underground cannot be marked when it adheres to the wall without using Slice View.
- Fix dock decking missing shadows
- Reduce the height of the dock roof, fixing the clipping issue.
- Fix camps not remembering allowed resources when loading a save.
- Fix sunlight blockage by ensuring buildings are loaded correctly from save files.
- Fix wheat not displaying fertility colors in fertility view mode
Acknowledgements
- Thank you to RonEmpire for reporting that the charter sign cutscene still forces a camera movement even when the dock camera move setting is disabled
- Thank you to Seagullible for reporting the oddly early triggering of certain quests and how they felt the game was being unreasonable, rather than the Claws being unreasonable.
- Thank you to shivvr for reporting the incorrect “no workers” warning for schools on Discord.
- Thank you to Kroneus for drawing attention to the color of young wheat.
- Thank you to Falk for reporting that Fire Tenders were missing in the workplace overview.
- Thank you to HH on Discord for reporting the missing shadows on the dock building
- Thank you to ladykayura, Raia-Jicin, AUSGrizzly for feedback on farming
- Thank you, Aintaer, for reporting that buildings weren’t correctly blocking light.
Steam Reviews
We'd really appreciate it if you could take a moment to share your thoughts about Whiskerwood in a Steam review. Each review helps us understand what you enjoy, what you'd like to see changed, and what you'd like to see added next. It's a powerful way for you to not only share feedback with us directly but also influence what comes next in a patch. We're carefully reading through all feedback, and your opinion matters!
Official Wiki and Beginner's Guide
We have some fantastic resources to help get you started on your colony building in Whiskerwood. Check out our beginner's guide and our official community wiki page to help get you the answers you need.
Join the Whiskerwood Community
Become part of the Whiskerwood community. Join us on Discord to chat with other players, share your villages, and see what others are creating. You can also follow updates and discussions on Reddit, stay informed through BlueSky and Twitter.