Date: 2025-11-12 10:24:57
Patch #6
Hello Everyone!
Whiskerwood is a highly simulation driven game, and towards that we have a bunch of data overlays. Heat, fertility, ore traces, z slicing, and now: the Pollution Overlay!
Pollution in Whiskerwood is tracked on a per 3d cell basis using a fluid simulation. This means it exists in the air in otherwise empty cells. This new pollution overlay will tell you the exact pollution percentage of the simulation within a cell. Watch out! For cells with 0 pollution it will skip showing a percentage, so be careful as without pollution the overlay will show nothing.
Elevators are another big improvement. We've doubled the capacity of elevators and improved the AI so whiskers now will use multiple elevators instead of everyone waiting on a single elevator. We've also improved the visibility of the camp ranges over snow.
Daniel
Lead Programmer on Whiskerwood
Press P to toggle the new Pollution Overlay |

v0.6.162 Patch #6
Features
Gameplay
UI
Bugs
Crash Fixes
Acknowledgements
We'd really appreciate it if you could take a moment to share your thoughts about Whiskerwood in a Steam review. Each review helps us understand what you enjoy, what you'd like to see changed, and what you'd like to see added next. It's a powerful way for you to not only share feedback with us directly but also influence what comes next in a patch. We're carefully reading through all feedback, and your opinion matters!
We have some fantastic resources to help get you started on your colony building in Whiskerwood. Check out our beginner's guide and our official community wiki page to help get you the answers you need.
We also have a compilation of tips and tricks sourced from the community to help you out right here:
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