Vivid World - đź’ŽVer. 1.0.14 Updateđź’Ž
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đź’ŽVer. 1.0.14 Updateđź’Ž

Date: 2025-11-28 07:06:35

Hello everyone!

This update focuses on improving controls, making several gameplay adjustments, and fixing various bugs!

Changes

  • Adjusted the final bosses of "———— Day 2" and "———— Day 3." "———— Day 2": Reduced the amount of debuffs inflicted and increased the boss’s AP instead. "———— Day 3": Weakened the boss’s defensive actions while increasing overall AP.These adjustments aim to ease situations where specific countermeasures were almost mandatory for victory, balancing the difficulty by boosting offensive power instead.
  • Added an option to toggle the Gem slot key display ON/OFF.
  • Changed so that using Revival Perfume now triggers an automatic save.
  • Changed the behavior of the Gem "Polished Gemstone" so that Units already Upgraded to Gold Star are now excluded from its copy targets.However, if only Gold Star Units are available, they will still be eligible targets.
  • Updated the achievement “Enchanting Perfumer.”The requirement has been changed from “use all perfumes” to “purchase all perfumes.”In addition, any unpurchased perfumes will now always appear as the first item in the shop lineup.This change was made because it was difficult to verify whether each perfume had been used, and using them under certain conditions could trigger bugs.We sincerely apologize for changing the method of obtaining this achievement.
  • Adjusted the conditions for the player’s facial expressions.Expressions will now change when an ally’s HP falls below a certain threshold, rather than when Mana is depleted.

Bug Fixes

  • Fixed the following two issues in the Unit Catalog within the Grimoire: The correct Unit was sometimes not displayed in the Symbol window. The “unread” icon on tabs did not clear properly in some cases.
  • Fixed an issue in the Gem Catalog within the Grimoire where Gem information could display incorrectly after switching tabs.
  • Fixed the following two issues that occurred when using the Gem “Monster Drink” in multiplayer: The effect of the Sticker “Sister Like the Sun” did not activate correctly. The Damage Dealt value was not reflected properly.
  • Fixed issues related to the following dungeon events: Rainbow Rock: Fixed an issue where the Gem slots could appear in front of other UI elements, overlapping with buttons. Recluse Reaper: Fixed an issue where, after resolving the lack of Keens or inventory space following the event encounter, the purchase button would remain unresponsive. Necronomicon: Fixed an issue where using it together with Duplication Perfume would only trigger one of the effects. When used together, it will now grant Floor Rewards three times.
  • Fixed an issue where the Sticker “Stein Coupon” did not correctly apply its sell price increase.
  • Fixed an issue in the Alchemist where Gem Transmutation Recipes could appear at unintended times.
  • Fixed an issue where dungeon clear times were not being recorded correctly.
  • Implemented a fix for cases where clicking on an enemy model would not display its status.
  • Fixed an issue where the effects window could extend beyond the screen at certain resolutions.
  • Fixed an issue where assigning certain keys in Keybinds could cause abnormal behavior.
  • Fixed an issue where the Unit “Grandi” could appear blurry.
  • Adjusted several visuals and effects.

If you encounter any issues or bugs, please report them on the official Vivid World Discord!

Thank you for your continued support, and we hope you enjoy Vivid World!