Date: 2026-04-08 15:23:48
Hello captains,
Another smaller update, have fun!
Added/Changed
- Changed the sprite of the Great Gate (a little bigger)
- Changed the sprite of the normal gates to be larger, current jumpgate sprites remain in the prologue area
- Changed the zoom level on new game (more zoomed out)
- Added Mercenary that can jump in to support with callsign and battle cry supplied by our esteemed beta testers. This can trigger with a low chance when hull damage is taken. This mercenary can also jump in if you already have an existing hired mercenary.
- Ability cooldowns persist through saves/changes to skill trees
- Omnitac and the introduction to mercenaries quest is moved to the Frontier (first area after prologue).
- Omnitac space stations have been added to each sector from the fourth onwards.
- Added active buffs/debuffs to the HUD to give more insight as to what is currently active
- Removed Clear Home Station button in Captain General, it already has a button next to the Home Station information
- You can now change your name/icon in game, and change your title (Conquest rank and some others which will be expanded upon)
- Added bulk opening option for Locked Containers
- Locked Containers will always give a credit reward of part of the cost of opening it.
- Added a few extra options to the inventory filter, see the popup when hovering the field for details.
- Travel information UI element will remain active whilst traveling (going through gates etc.)
Balance
- Whenever a player brings the combatstrength of a system to 0, it will be prone for takeover (makes removing Meridia's Chosen from the conquest map easier)
Fixes
- Fix for a new mercenary not properly spawning if you had a mercenary before
- Fixed always on top toggle, it was now secretly enabling the experimental map feature. :)
- Potential fix for ships starting to repair when switching ships but the ship isn't even damaged
- Added functionality to prevent duplicate system names when generating the galaxy, the check is also done when loading a savegame, so any existing duplicates will be fixed
- Fixed travel ETA not always being correct
- Fixed shields not always disappearing when loading in travel
If you find any annoying / interesting bugs or just want to give your opinion. Let us know on Discord or the Steam forums. Thank you all for enjoying Vanguard Galaxy.
Cheers,
Bat Roost Games