Vanguard Galaxy - Update 0.7.0.7
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Update 0.7.0.7

Date: 2025-11-07 15:29:48

Hello everyone,

Patch time.

After this we're going to be focusing on new content. Stay tuned for more info next week.

Fixes

- Fixed transparency modes breaking in some cases

- Mines won't respawn when spawned by hazard

- Fixed mission locations sometimes overlapping when accepting multiple missions at once

- Fixed story mission "Take Over" objective requiring 0 Command Cortex instead of 1

- Fixed map locations sometimes showing "Expires in {0}" or bizarrely formatted time

- Salvaging mission items no longer reduces the salvage chance for other items

- Improved objective description for "Support Mining" dynamic mission

- Bounty / Patrol introduction mission rewards are now based on player level

- Fixed asteroids sometimes spawning outside the red bounds of a Jumpgate

- Fix for having to click salvage twice when extracting an item

- Fixed patrol mission waves being marked as completed before all enemies are defeated

- Fixed some mission types having an incorrect or missing icon

- UI for salvaging items is correctly shown again after closing the map

- Fixed the VFX of Driller drones growing to supernova proportions while the game is paused

- Mission marker not showing up for mission Void Drifters Contact

- Fixed some cases of deployable items being added to cargo even if it was full

- Mining Claim asteroids (created by a Mining Claim item) no longer respawn over time

- Fixed ship information not loading when some equipment was not equipped on the ship

- Fixed Driller drone getting stuck mining the last little bit of an asteroid that has 0 health, but still one ore left in it

- Hover in hangar/shipyard not showing ship's class name correctly when having a custom ship name

- Fixed some text not being translated correctly

- Fixed dronebay layers rendering at incorrects heights

Added/Changed

- Mines affect other mines when exploding

- Shockwaves deal damage to mines and lootcontainers

- Emergency jump sends you to your homestation if it is in the same system, otherwise the closest station

- Lootcontainer collision with NPC also drops loot

- Asteroids will slow their rotation to a default when spinning too hard

- You can more easily see the size of an item in a salvage wreck (in the hover)

- You are able to always view the salvage contents (without having salvage capabilities)

- Added an exit button to the salvage window

- Autopilot shows salave ui when salvaging item

- Autopilot can salvage more modules from salvage then just the first one (but doing missions the autopilot will still RTB before extracting more)

- You can zoom out a bit further

- The "Auto refine materials" option in the refinery is always visible, even if you have nothing to refine

- Driller drones will output their ores directly, without going back to the ship

- Hold position also cancels travel if you're still at a POI

- Enabled a little bit of zoom within the ship views of shipyard, personal hangar and ship info screen

We're glad to see a lot of you already enjoying Vanguard Galaxy, let us know what you think here on Steam or on our Discord.

Cheers,

Bat Roost Games