Hello everyone!
It is time for the February 2025 Stable Update. The tModLoader team and our amazing community of contributors are back in the swing of things working on new features and fixes for tModLoader this month. Notable changes for this month's release include improvements to startup time and various other fixes. We also intend to enable the Steam Runtime this month for Linux users in an effort to make running tModLoader more compatible across different Linux systems. Please don't hesitate to get in touch if this change breaks anything for you.
For mod makers, features of note currently in preview for next month include expanded tree shaking hooks and expanded shimmer recipe decrafting control.
As always, if you are having issues of any sort, definitely don't hesitate to check out our
FAQ on GitHub or reach out to us at
our Discord.
Changelog
The following is a list of the most noteworthy changes made for this release. As a reminder, modders should consult the
Update Migration Guide to see how to adapt to the new changes after running tModPorter.
Major Changes
New Features
tomat:
Speed up start-up times by postponing .tmod file hash verification
Bug Fixes
Quality of Life and Other Fixes
Michael Scott:
Fix UpdatePlayerLuckFactors network message
API Fixes and Changes
covers1624:
Fix dotnet detection under steam runtime on Linux
tomat:
Allow the fullBright parameter of ModPlayer.DrawEffects to work as expected
tomat:
Filter actual Mod-extending types to only include non-abstract types
Tygyh:
Update vulnerable dependencies
Other
Localization
Tomasz:
Polish
Pixelnando:
Brazilian Portuguese
We would also like to mention that we have volunteers translating our monthly release announcements into Chinese, Russian, Brazilian Portuguese, Polish, and Spanish. If you would like to help translate these announcements into another supported language, please reach out on Discord.