Update Details:
The fourth commander has been added to the game and will be unlocked during the upcoming Steam Next Fest!
Buildings:
Mercenary Camp:
Previously: Instantly generates Swordsmen x3, Archer x2 upon purchase.
Now: Instantly generates Swordsmen x3, Archer x2 upon purchase and selling.
No longer generates Gold.
Cost adjusted: 200 → 300.
Relics:
AL Greatbow Reworked:
Previously: Archers gain +100% attack range
Now: Archers gain +70% ATK per kill (permanent)
This relic effect on equipment have also been updated.
(I apologize to players who obtained equipment with this effect and to the poor defense towers that died in confusion due to this design oversight.)
Commanders:
Perlin:
Tuning Crystal: Military → Culture
Power Crystal: Military → Culture
Unstable Crystal: Culture → Military
+50% → +100% generation speed when adjacent to the 4 types of crystals
Gustav:
Treasury: Lv Ⅱ → Lv Ⅲ
Cost adjusted: 800 → 1200
Bug Fixes:
Fixed an issue where area damage incorrectly calculated armor twice.
Fixed an issue where ground melee units' area damage could hit flying units.