Changelog
Added: Path visualization when selecting a stuck character (where possible), making it clearer what blocks their movement
Added: "Go to next tavern" prompt is now shown in the pause menu if you previously chose to stay in the current tavern
Changed: Rich Presence now displays the level name instead of the tavern name
Fixed: Possible error messages when reloading the game while using the design system
Fixed: Possible error message when the camera was following a character
Fixed: Selection overlay could get stuck when switching to the Build Menu while assigning beds