Date: 2025-09-04 14:00:49
Dear Citizens of the Suzerainverse,
Welcome to our August 2025 Broadcast! It’s been a whirlwind month at Torpor! We’ve reached a major milestone and kicked off some exciting community initiatives.
In this update, we’ll cover our newest console release, recap those community highlights, and share an important development from Torpor’s Ata.
Hello everyone,
We’ve been busy working hard, and to give you a clearer picture of what we’re up to before our official reveal campaigns, we’ve decided to use codenames for the projects in development. The next nine months will be very eventful for the Suzerain Universe, and we’re incredibly excited and focused on making it all happen, and even more excited to celebrate these major milestones together with you.
The company is currently working on four conceptualized projects. Drum roll... First is Project Aperture, now in early production, a narrative experience about shedding light on the unseen. Next is Project Fulcrum, which is in prototyping and explores themes of power, control, and the decisive moments when both are tested. Then there is Project Vanguard, currently paused but planned to resume next year once new support is secured.
And finally, The Conformist, our next flagship project, envisioned to be several times more complex and deeper than Suzerain. For this to continue and fully enter production, we are actively seeking funding, and until that is secured, progress will unfortunately remain limited. The games industry has been going through difficult times in recent years, and advancing under these conditions has not been easy.
Alongside these projects, progress has been steady across all disciplines. The art team has produced new portraits and tokens that bring fresh life to upcoming scenes. New musical themes are being composed, exploring directions that carry forward the atmosphere and emotional tone of the experiences ahead. Our content team has been drafting new dialogues, sharpening their impact and flow while improving the range of choices and expressions. I’m personally very excited about what’s been cooking there. The tech team has pushed forward with research and development, laying foundations for something exciting that will be a huge gameplay component.
On the design side, several features has gone through several rounds of iteration, each step refining our intended vision we have planned for the new experiences. In parallel, there has been ongoing lore development and revamps for several countries and previously unexplored historical timespans, expanding the depth and reach of the Suzerain Universe.
Thank you for your patience and support.
-Ata, Torpor Games
This month, the Nintendo Switch version of Suzerain received its biggest update yet, the largest since its launch in 2021. The update includes all of the game's content to date, featuring the 3.1 Sovereign update and the launch of the Kingdom of Rizia DLC on the console.
We’re thrilled that Switch players can now enjoy the full political strategy RPG experience, complete and updated with every feature that PC and mobile players have experienced so far.
“We’re beyond excited to bring Suzerain’s fully updated experience to both longtime fans and newcomers on the Nintendo Switch with all the new free content; it’s been a long time coming. We’re especially thrilled that Switch players will finally get to dive into the Kingdom of Rizia story, and even more so that they can now shape their nation’s destiny anytime, anywhere on a handheld platform," explained Ata Sergey Nowak, Torpor's Managing Director.
Here's a selection of press coverage covering the launch:
👉 Read Our Blog About the Switch Update
We recently announced the Suzerain Banner Competition on our Discord server, inviting community members to showcase their creativity and knowledge of the Suzerain Universe.
The winning design will be featured as the official Suzerain Universe banner for one month, and the artist will also receive the exclusive Artist of the Suzerainverse role on Discord. In addition, the winning banner will be shared across Torpor Games’ social media and highlighted in the next Broadcast.
To give everyone more time to participate, we’ve extended the deadline by two weeks. Submissions are now open until 15th September at 18:00 CEST.
👉 Join the Suzerain Universe Discord to Take Part
The Suzerainverse wouldn’t be the same without all of you pouring your creativity into it. From in-depth analyses to hilarious memes, the community has been filling every corner of the internet with incredible content.
We want to celebrate that energy by highlighting some standout creations that have impressed us recently. Here are a few gems from YouTube over the past month:
If you’d like to share your own work, head over to the Suzerain Universe Discord and post it in the #ministry-of-art channel, we’d love to see it all!
In August, we brought the community together for our Q3 Town Hall and Q&A livestream, hosted on Discord and streamed live on Twitch and YouTube. During the session, we shared fresh insights into the progress of The Conformist and answered some of the most pressing questions from the community.
Missed it live? No problem! You can catch the full recording anytime on the Torpor Games YouTube channel.
👉 Watch the Livestream
We’re excited to announce a one-of-a-kind collaboration with BIMM Berlin and Audio Creatures, an exclusive opportunity for composers to bring their music to life with a full orchestra.
For this challenge, students at BIMM are invited to reimagine and rescore a brand-new musical theme that is unique, yet fits the tone of Suzerain: Kingdom of Rizia.
Through this competition, three outstanding submissions will be selected and recorded with the renowned Filmorchester Babelsberg at the historic Babelsberg Film Studios. These original scores will be transformed from written notes into a living, breathing orchestral performance.
Politics isn’t just about power. It’s about people, choices, and consequences. With Suzerain, we set out to show how every decision can shape the fate of a nation. Stephen Bush, Associate Editor at the Financial Times, calls Suzerain “one of the best fictional depictions of politics full stop.”
We’re proud to have earned recognition from Romina Kuko, Albania’s Deputy Interior Minister, who praised Suzerain for “bringing the atmosphere of high office to life with a precision seldom seen in interactive media.” Such recognition drives us to push political storytelling further than ever, building experiences that captivate, challenge, and inspire players everywhere.
View the full testimonials below:
Read the full testimonials:
"Suzerain is one of the best fictional depictions of politics full stop: not just in gaming, but in film, television or the page. It puts you right in the heart of the trade-offs, the difficult personalities, the private sacrifices, and the life or death decisions that politicians have to make. It grips like a thriller, and the world it creates will stay with you a long time: and, for me at least, make me think about politics in a more intelligent way."
— Stephen Bush
Associate Editor, Financial Times
"The exchanges at the cabinet table, the tenor of parliamentary dialogue, and the steady flow of reports on security, policing, and intelligence all feel recognisably authentic. As a history enthusiast, I found lessons of leadership throughout, in the choices taken, the consequences of right decisions, and the reflections on what might have been had a different path been pursued.
For me, it reads less like fiction and more like lived reality transposed into a game. Suzerain brings the atmosphere of high office to life with a precision seldom seen in interactive media, opening a rare window into the inner workings of politics."
— Romina Kuko
Deputy Interior Minister of Albania and MP
Until next time, dear Citizens. Take care!
Glovurius axa Rizia!
A’Morgna her Coren!
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