Hotfix Patch Notes
Thank you so much for playing SpaceBourne 2 and for all the feedback you've shared since release.
Your reports help us improve the game much faster, and this first hotfix focuses on stability, bug fixes, and quality-of-life improvements.
Fixes
- Fixed an issue where the intro music couldn’t be turned off.
It can now be adjusted or muted from the audio settings. - Resolved a bug in the “Rebuilding a Friend” mission that prevented players from getting back onto their ship.
- Fixed an issue causing guild missions not to appear correctly in the Galaxy Web.
- Corrected a problem where the Weapons, Components, or Turrets markets could open the wrong market screen.
- Cargo capacity in the top-left UI now displays the correct available capacity.
- Fixed tutorial messages that could remain stuck on the screen longer than intended.
- Fixed a bug where items stored on another ship could be deleted when selling a different ship.
- Performed optimization work to reduce crashes occurring during warp.
- Fixed an issue in the guild registration terminal where long text (depending on language) could hide the Accept/Decline buttons.
Recommendations & Notes
- We STRONGLY recommend starting a new game instead of using older save files.
This will help ensure a stable and consistent full-release experience.Note: If you’re unsure whether you’re still on an older build, open the Character Talent Tree. If you notice any empty or non-interactive skill slots, even a single one, you are playing an outdated version - The quick action previously bound to CTRL + H is now mapped to the L key.
- When you're piloting a different ship and your mothership is too far to allow warping, you can summon it to your position at any time through the Signals panel in the top-right corner.
Announcement
Subtitle support is still in development and will not be included in this hotfix.
It will be added in a future update. Thank you for your patience and understanding!