SpaceBourne 2 - SpaceBourne 2 – Version 1.2.0 Released
SpaceBourne 2 – Version 1.2.0 Released
Date: 2025-12-26 13:34:48
SpaceBourne 2 – Version 1.2.0
Fixed an issue where camera preset switching with CTRL + Numpad was not functioning. Camera switching is now bound to Page Up / Page Down by default, and these keys can be customized in the Input Mapping menu. This also resolves previous input-conflict problems.
Greatly improved the system that handles the player character getting stuck in geometry. A completely new stuck detection & recovery system was implemented, and the “I Got Stuck” button in the pause menu is now fully functional. We believe this significantly reduces stuck-related issues.
Fixed a bug where camera shake settings did not correctly affect the player character.
Fixed an issue where indicator texts overlapped when scale adjustments were applied from the interface settings page.
Fixed a problem where Intelligence and certain other attributes did not increase some stats due to the 100-point bonus cap. The cap has now been raised to 200 using a softer curve.
Fixed an issue where item icons and name colors in some markets appeared red incorrectly.
Resolved a problem in certain planet surfaces where colliding with a specific spot caused a severe FPS drop.
Fixed a major performance issue when viewing the Station List with more than 250 owned stations, which previously caused FPS to drop by 70–80%.
Fixed an issue where creating multiple Sub Houses consecutively resulted in system assignments not being removed from previous Sub Houses, causing newly created ones to inherit incorrect “None” system entries.
Fixed an issue where taking damage exactly during the landing animation could break the landing sequence, causing the ship to become partially buried in the ground and stuck.
Reworked gravity and weight calculations for all large ships on planetary surfaces. Large ships can now move much more smoothly on planet terrain.
Fixed a bug where 3–4 seconds after exiting a ship, the player’s weapon visuals updated incorrectly. Drawing a weapon during this period caused it to attach to the wrong socket.
Fixed an issue where the player received camera shake effects from ship damage even when far away from their ship.
Fixed a UI issue where pressing ESC while the Ship Upgrade Console was open caused the pause menu to appear without closing the upgrade UI, leaving it stuck on screen afterward.
Fixed an issue where loading a save on a planet surface sometimes caused the player to spawn underwater.
Fixed a bug where faction daily income values above 2 billion caused overflow, resulting in negative income.
Fixed missing or corrupted textures when landing on the planet that contains Koron's Lab during the Combining Friends mission.