Solo Leveling: ARISE OVERDRIVE - Patch Notice
Solo Leveling: ARISE OVERDRIVE changelog game banner

Patch Notice

Date: 2025-12-10 09:26:42

Greetings, Hunters.

This is Solo Leveling: ARISE OVERDRIVE team.

In this patch release, the following improvements and fixes will be implemented based on your feedback.

* Co-Op Play and game connection may be unstable during the patch process. (Estimated Schedule: 8:40 - 09:30 UTC)


1. Improvements

● Collect

- In Hunter Mode, Hunters cannot be switched during collecting.

 ▶ Collecting will now be canceled when attempting to switch Hunters via QTE during the collecting process.

● Equipment

- The overall difficulty of equipment crafting has been reduced to ease the burden of repetitive dungeon grinding.

 ▶ The required material types and quantities for crafting have been eased.

● Potions

- Potion acquisition and usage are improved to reduce the difficulty of combat.

 ▶ Potions are improved to refill even after defeating elite monsters.

 ▶ Potion consumption speed is increased to reduce the chances of being interrupted.

 ▶ The issues related to certain Potion usage animations and notifications are fixed.


● Hunters

- When a Hunter Support Skill is used, the subject is targeted more accurately.

 ▶ Alicia Blanche’s Synchro Chain Skill range is improved.

 ▶ The motion where Esil Radiru picks up her weapon after using a Potion is improved.

  

● Pets

- Pets are improved to remain present during combat and continue to collect items.
▶ Pet movement speed is increased.

 ▶ Pets will now teleport promptly to the player when they stray too far.

● Others

- The Weapon Crafting screen is optimized.

 ▶ Skill descriptions are now displayed on the Weapon Crafting result screen. 

 ▶ The material weapon selection pop-up will no longer be displayed during Weapon Crafting.

- Sung Jinwoo's Skill equipping convenience and visual effects are improved.

 ▶ Skills will automatically be equipped when a slot is empty.

 ▶ Detailed skill animations and effects are improved.

- Game controller UI fixes and control improvements are implemented.

- The convenience of Jinho's Strike Squad controls are improved.

- After purchasing a Gate in [Gate Dispatch], the screen will now stay on the same page.

- Search settings are added to the lower-left corner of the Co-Op Lobby search screen.

- A notification for acquiring Overdrive skills is added.

2. Fixes

● Battle and Hunters

- Fixed an issue where Hunters would freeze upon entering the Dungeon Break boss battle, enabling smoother combat.

- Previous stage monsters will now correctly drop rewards when the Red Gate final boss appears.

- During team fights, Hunters will now exit unnecessary guard states and participate in combat normally.

- The damage application method for some of [Workshop of Brilliant Light] Vulcan's attacks is normalized to deal damage as intended.

- Improved responsiveness so that you can immediately attack or switch tags right after using certain Gate Teleportation Stones.

- The visual effects for Shadow Advancement and Upgrade have been adjusted to appear in a more natural location.

- All feature and motion issues that occurred while using Hunter Park Heejin’s Overdrive Skill have been fixed.

- Fixed an issue that occurred when Hunter Baek Yoonho died or revived while in transformation state.

- Fixed an issue where some of Hunter Baek Yoonho's skill texts were displayed redundantly.

- Issues related to skill effects for certain Hunters are fixed.

* Subject Hunters: Han Song-Yi, Amamiya Mirei, Song Chiyul, Emma Laurent, Yoo Jinho

- [Higos] moves normally after the mid-boss appearance cutscene.

● Achievements and Challenges

- The Chapter 6 Beste Tier 10 Achievement reward and the Chapter 7 Eiberg Tier 10 Achievement reward are now displayed correctly.

- The Hunter recruit mission can now be cleared even if you recruit all Hunters before opening Chapter 8. 

- The description and the actual tier now match for the Chapter 9 'Attempt Workshop of Brilliant Light' mission.

● Style

- When Sung Jinwoo transforms into Monarch's Awakening while wearing a face accessory, his face accessory no longer moves under his feet.

- The bottles will not drop after consuming Potions or Drinks during combat when Han Song-Yi is wearing the [Always Sunny] skin.

- Fixed an issue where Potions are displayed on the floor when Seo Jiwoo is wearing [Glory] Training skin.

- Esil Radiru’s [Radish Clan] skin is now exchangeable.
- When an unidentified costume is moved to the inventory, the New indicator will no longer be displayed.

- When exporting costumes you have 2 or more of from the inventory, the quantity will be updated correctly.

● Co-Op Play

- The damage from monsters is now applied to the players normally. 

- If one player skips a cutscene, the cutscene will be skipped for all other party members.

- Gameplay stability has been improved when matched with players experiencing unstable network conditions.

- The boss information and teammate information are now displayed normally in Red Gate.

- Players will now be kicked from the Co-Op Lobby even if they close the notification pop-up.

- Fixed an issue where the Co-Op Lobby menu would occasionally remain open instead of closing when entering the Co-Op Lobby.

● Story Mode

- Typos that appeared during the Story Mode have been fixed. 

- Cutscene and presentation issues in Story Mode are improved.

- Fixed an issue where NPCs were spawned at abnormal places in Chapter 1 Blue Spirit Golem Stage.
- Monsters can no longer attack players at the start of Chapter 2 2-3 before the quest point has been reached.

- The error message no longer appears when fighting Hwang Dongsuk's party in Chapter 2.

- Fixed an issue where Cerberus does not descend from the air during combat.

- Daesung Tower map in Chapter 3 and 7 is adjusted so duplicate NPCs no longer appear.

- Fixed an issue where the Chapter 4 Teleportation Stone occasionally failed to activate.

- Fixed an issue where a black screen is displayed or an abnormal sound is played when talking to the party after collecting mushrooms in Chapter 6.

- All 10 Frozen Darknesses can now be obtained from Chapter 6 repeatable stages.

- Fixed an issue where the boss’s HP on the 37th floor of Chapter 7 Demons' Castle was higher than intended.

- The timing of the Impenetrable Skill used by Iron in the 4th mission of Chapter 7 is adjusted.

- Fixed an issue where monsters occasionally not spawn in the Tank Stage of Chapter 7 repeatable stages.

- Fixed an issue where players could move into inaccessible areas in Chapter 8 Encore Mission Luxis.

- Fixed an issue where you could not move to the next area after defeating the boss in Chapter 8 ‘S-Rank Porter.’ 

- Monsters now spawn normally in Chapter 9.

- High Orc Spellmaster’s shield effect has been reduced.

- Fixed an issue where rewards drop in unreachable locations on the 80th floor of Chapter 10 Demons' Castle.

- Fixed an issue where combat status persists in the following cutscene after defeating Esil Radiru in Chapter 10.

● UI and Miscellaneous

- Text / UI errors have been normalized. 

- The tutorial content will be modified.
▶ The cooldown description for Hunter QTE Skill has been corrected.

 ▶ The description for Hunter Synchro Chain is now correctly displayed.

- Fixed an issue where EXP appears to decrease on the Stage result screen.

- Fixed an issue where a notification pop-up appears when moving the cursor over unlocked difficulty levels on the World Map.

- Pad controls have been optimized. 

 ▶ The buttons now function correctly according to the settings configured in [Controls - Set Confirm Button].

 * When the controls are set to a gamepad (controller), the options will be displayed.

 ▶ Fixed an issue where the gamepad continued to vibrate after switching controls to a keyboard and mouse while the gamepad was already vibrating.

 ▶ Fixed an issue that caused the game to zoom in when holding the skip button after initiating a skip while playing with a gamepad.

 ▶ The skill descriptions within [Sung Jinwoo - Skill Tree] can now be dragged using a gamepad.

 ▶ When moving to Weapon Details, the gamepad cursor can now be used to find weapons.

- If a Skin obtained from the Monarch Road reward is a duplicate, the quantity obtained will now be displayed normally.

- The number of weapons you own is now displayed correctly in the Exchange Shop.

- The appearance rate of Powder of Blessing is now displayed on the Blessing Stone (Powder) Fusion page.

- You will now be properly moved to the Hunter Codex when pressing the [magnifying glass] button for Hunters currently in Contract Negotiation.

- An exclamation mark will now be displayed when a new Title is obtained. 

- The exclamation mark on the Achievement tab will now disappear as intended.

- Resolved an issue where previewing the Ice Elf's Bow skill in Craft caused the game to freeze.

- Fixed an issue where the Reputation reward increase buff was displayed abnormally after expanding Jinho's Strike Squad.

- Fixed an issue where the ESC key and right-click became unresponsive after pressing the View Details button on the Hunter Details pop-up in Jinho's Strike Squad Gate Dispatch.

- Fixed an issue that caused players to go back while entering content after changing the G key to the right mouse button.

- The description for Burning Greed Body Armor is now displayed correctly when setting the language to French.


* After the patch is complete, please completely close the game and restart it to apply the patch.

We will continue to review the feedback provided by our Hunters and work toward further improvements.

Thank you.

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