Solo Leveling: ARISE OVERDRIVE - Patch Notice
Solo Leveling: ARISE OVERDRIVE changelog game banner

Patch Notice

Date: 2025-11-24 17:57:25

Greetings, Hunters.

This is Solo Leveling: ARISE OVERDRIVE team.

We have reviewed the feedback provided by Hunters across various channels and have released the following improvements and fixes accordingly.

[Improvements]

- Improved Pet item collection range and speed

- Improved Lock-On Camera when using a gamepad

- Improved the Lock-On Camera in certain stages in Chapter 5

- Modified to prevent the playtime notification from being displayed on the screen after logging into the game

[Fixes]

• Battle and Hunters

- Fixed an issue where the Synchro Chain gauge would not recover when the QTE Skill was used during the Basic Skill

- Fixed an issue where the Overdrive Skill could not be used when the Synchro Chain Skill is used during the Overdrive Skill

- Fixed an issue where battle was occasionally impossible in Workshop of Brilliant Light Vulcan

- Fixed an issue where, if Baek Yoonho died while transformed in Hunter mode, Hunter revival would become available after 20 seconds

- Fixed an issue where Baek Yoonho would not take damage in certain steps

• Co-Op Play

- Fixed an issue where monsters temporarily disappear when another player uses their Ultimate Skill during Co-Op Play

- Fixed an issue where the boss would freeze if the host left during Co-Op Play

- Fixed an issue where emojis occasionally displayed abnormally in Co-Op Plays

- Fixed an issue where, when leaving to the lobby from the defeat screen in Co-Op Play, party members would not be moved to the lobby

- Fixed an issue in Co-Op Play Chapter 3 [Blue Poison Scorpion] where a black screen would appear after changing maps if the player is not the host

- Fixed an issue preventing room selection in Co-Op Play when using a gamepad

• Content and Systems

- Fixed an issue where graphics appeared distorted or incorrectly exposed in certain environments

- Fixed an issue where pressing the spacebar during map transitions made controls unresponsive

- Fixed an issue where error messages were occasionally displayed when completing the Gate Dispatch

- Fixed an issue where an error message appeared when clearing a stage after a certain amount of time had passed since entering it

- Fixed an issue where the Challenge Song Chiyul Upgrade could not be completed when upgrading more than 2 tiers at once

* Hunters experiencing this issue will have the Challenge completed upon reconnecting after the patch.

- Fixed an issue where Gate Dispatch counts were incorrectly deducted when applying Jinho's Strike Squad Capacity Boost at A-Rank or higher

- Fixed an issue where skills received as Job Change rewards after Chapter 5 Job Change were not applied until the player re-logged

Fixed an issue where “The Frozen Darkness” could not be collected in the repeatable content of Chapter 4

• UI and Miscellaneous

- Fixed an issue where crafting information was abnormally displayed when switching tabs before the crafting list appeared during Craft Weapon

- Fixed an issue where Hunter weapons would occasionally appear at the bottom of the Sung Jinwoo weapon tab in Crafting

- Fixed an issue where string codes were exposed upon entering the Chapter 5 Igris stage in some languages

※ To apply the patch, please completely close the game and restart it.

We will continue to review the feedback provided by our Hunters and strive to make improvements.

Thank you.

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