Date: 2026-01-06 09:00:18
Greetings, Hunters.
This is Solo Leveling: ARISE OVERDRIVE team.
Update maintenance is scheduled for 1/8 (Thu).
* Planned Maintenance Time: 1/7 (Wed) 22:00 - 1/8 (Thu) 02:00 (UTC)
* Game access will be restricted during maintenance. Please close the game before maintenance begins.
1. Improvements
● World Map
- The “Clear previous stage” requirement will be removed, allowing you to freely challenge any difficulty you choose.
- When clearing a higher-difficulty Gate, the first-time rewards for all lower difficulties will be granted at once.
- The Attack restriction applied when entering lower-level content has been eased.
Now enjoy smooth, uninterrupted combat on any stage!
- With increased EXP gains, Sung Jinwoo will level up faster.
- The probability of obtaining [??? Keys] will be increased.
- The drop rate of costume items will be increased.
* Target Fields: Gate, Dungeon Break, Red Gate
● Shadows
- The collision range of the Army of Shadows will be adjusted to prevent interference with gameplay.
- Shadow growth balance will be adjusted.
● Co-op Play
- Now, the “Retry” option will be available on the results screen after completion.
- Objectives will remain after Co-Op Play.
- Fixed an issue where the mouse could not move to the emoji selection screen when a knock-out alert appeared during Co-Op Play.
2. Fixes
● Battle and Hunters
- Fixed an issue where players could not reach the teleportation stone after defeating [Black Helmet Jackal] in Chapter 1 at a specific location.
- Pets can now gather resources in Chapter 4.
- The camera will display correctly when entering combat with [Fores] in Chapter 6.
- Fixed all related issues so that [Baruka] in Chapter 6 can be defeated normally and rewards can be obtained as intended.
- EXP for Sung Jinwoo will now be granted correctly when clearing the Chapter 6 Encore Mission [Fores] in the World Map.
- Fixed an issue where the same dialogue is repeatedly displayed during Mission 3 in Chapter 8 while playing in Russian.
- The stage will proceed normally after Igris defeats all enemies in Chapter 8 Stage 3 on Incapable of Evaluation difficulty.
- Artifacts that drop in each dungeon in World Map Chapter 8 will be added.
- The [Menu - Options] can now be accessed using a gamepad during the Chapter 9 [Kargalgan] cutscene. Also fixed an issue where a black screen appeared when closing the menu using a keyboard.
- The camera will no longer shake when Sung Jinwoo appears by walking in Chapter 9.
- Fixed an issue where the game would freeze after pressing ESC to change options when restarting from Chapter 9 [Kargalgan].
- The Golden Goblin in World Map Chapter 9 Red Gate will no longer appear outside the designated area.
- The Gate entrance button now appears properly even when the Enter key is pressed repeatedly.
- Fixed an issue where the character would disappear upon clearing a stage while using the Synchro Chain skill.
- Esil Radiru’s animations have been adjusted to appear more natural.
- Esil Radiru uses a potion after completing Extreme Evasion.
- Hunter upgrade animation will be displayed normally.
* Affected Hunters : Emma Laurent, Nam Chae-Young
● Co-op Play
- In Chapter 3 [Steel-fanged Lycan], two Lycans remain visible even when they switch.
- Chapter 5 Dungeon Break can now be cleared normally.
- Fixed an issue where controls became unresponsive after activating the Teleportation Stone in Chapter 6.
- The Army of Shadows now moves naturally when activating the Teleportation Stone in Chapter 6 Red Gate.
- Fixed an issue where the game would stop with a black screen when entering the boss stage under certain conditions.
- Normal monsters no longer stop moving when the host leaves during 3-player Co-Op Play in the Red Gate.
- The appearance cutscene now plays normally for all party members after combat begins during Co-Op Play.
- Fixed an issue where first-time rewards were occasionally marked as unreceived when clearing the Workshop of Brilliant Light in Co-Op Play.
- Monsters now appear normally even if a party member forcefully quits during Co-Op Play.
- Improved revive so the animation plays correctly even when immediately re-attempting a revival after canceling it.
- Improved revive and gathering interactions to prevent overlap with other actions.
- Players can no longer gather while dead.
- Fixed an issue where the gathering button remained visible after a fallen Hunter was replaced, disrupting gameplay.
- Fixed an issue where selecting “Retry” on the results screen could cause party members to move to different screens depending on network conditions.
- Co-Op Play invitations now work normally using the STEAM friend invitation feature.
- Summoned Shadows will be dismissed after a duel ends in the Co-Op Lobby.
- Fixed an issue where attackers did not take counter damage when attacking Yoo Jinho while he was in guarding state during duels in the Co-Op Lobby.
- Fixed an issue where changing characters when a new player enters the Co-Op Lobby could occasionally cause duplicate character displays.
- Emma Laurent’s Overdrive gauge now properly fills when landing a heavy attack on a dummy in the Co-Op Lobby.
- You can now smoothly move to the lobby via Co-Op Play invitations even during story progression.
● UI
- Security alarm will no longer appear when starting the game.
- Skill effects for the Twin-headed Ogre will now be displayed correctly.
- Obtained EXP will be displayed normally on the obtained item list on the result screen.
- Fixed an issue where players could pass through stunned bosses while wearing certain Sung Jinwoo costumes.
- Fixed an issue where “new” and “!” were displayed simultaneously in the Sung Jinwoo menu.
- Fixed an issue where players were moved to the menu screen from the Team Formation screen when assigning Pets or Shadows.
- The effect will now be visible when reaching the highest grade in the enhancement menu within Jinho's Strike Squad.
- The Strike Squad Effect button will now also be displayed within the enhancement menu inside Jinho's Strike Squad.
- Fixed an issue where dropped rewards were occasionally obscured below the map.
- Skill Tree alarm will be displayed on the Skill tab when the Overdrive skill can be learned.
- Single/Co-Op Play party formation has been improved for greater convenience.
- The positions of assigned Hunters can be easily changed on the Team Formation screen.
- The pad cursor will not disappear when achievement notifications appear.
- Fixed an issue where selecting the Co-Op Lobby with a gamepad immediately entered the lobby.
- Fixed an issue where the Y button (Request Duel) was activated through the quick menu in the Co-Op Lobby.
- The text for the A button will display normally when claiming the Gate Dispatch Reward using a gamepad.
- The Artifact Codex can be smoothly viewed using a gamepad.
- The menu options can be normally selected using a gamepad.
- The reward acquisition effects will play correctly when claiming Challenge rewards consecutively with a gamepad.
- The scroll function works properly when accessing the crafting page via the source on the Craft Weapon page using a gamepad.
- You can enjoy the story smoothly in the Hunter Archives.
- Fixed an issue where certain Hunters, such as Park Heejin and Han Song-Yi, were displayed abnormally in chat logs.
We will continue to do our best to provide a more stable and smooth service in return for your continued support.
Happy New Year!
Thank you.
