PATCH NOTES:
Gameplay updates:
- Start of Drip’s game improved:[list]
- Our beloved nature capybara is doing very well, but we felt he needed a little boost in the early levels! Boost delivered!
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New skill for the Nature synergy!
- We felt the Nature synergy was falling behind the other elemental synergies, so we rebuilt its skill! Now, instead of summoning a plant that shoots projectiles, you will summon a plant that deals area damage with a chance to poison!
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- Ally transparency:[list]
- From now on, you will also be able to adjust the transparency level of support shards and helpers summoned by relics or synergies!
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Attribute value display scale:
- For better clarity regarding Movement Speed and Collection Range upgrades, we’ve changed the scale used to display their values.
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- New visual when activating or evolving squad synergies:[list]
- Whenever you activate or evolve one of your squad’s synergies, a visual effect will highlight the transition!
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- New recipe on Chef Jokan’s menu:[list]
- Dash Cooldown Reduction (Açaí): a highly anticipated recipe! Now you’ll be able to make the interval between your dashes shorter and shorter!
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- Improvements to several recipes on Chef Jokan’s menu:[list]
- We’ve enhanced the efficiency of several of our recipes. Now you can become even stronger!
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- Kashmyr Archipelago and Nimbus Forest balanced:[list]
- We slightly eased the difficulty of the first two stages to provide a better early-game experience!
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Menu Updates:
- Greater clarity in some information on the stage selection menu:[list]
- Adicionamos um marcador de eventos únicos completados por estágio e um campo para facilitar a identificação do nível de dificuldade.
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New rules for accessing Hard Mode (Hero):
- Hard mode will no longer be available at the start of the game (unless you’ve already completed a stage in it). It will now only be unlocked after finishing the main story.
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- We’ve added a new tab (System) to the menu options, featuring new functionalities:[list]
- Skip event freeze: allows you to automatically skip the tutorial pause for events you’ve already completed (we recommend enabling this option if you’re already familiar with the game’s events);
- Change mouse cursor: we’ve added several cursor options! You can choose whichever works best to keep it from getting lost on the screen;
- Return to title screen: you can now go back to the title screen before the menu!
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- In the Sound tab of the menu, you will also be able to change the sound effect played when collecting experience!
- Playing with a controller hides the mouse cursor after a short time.
- We’ve added a new resolution: 4K!