Salt 2: Shores of Gold - Bug Fixes and Minor Improvements
Bug Fixes and Minor Improvements
Date: 2025-12-15 13:47:13
Changes
Fixed the wrong message being displayed when another party member declines a scene transition.
Fixed an error if you try to sell multiple stacks of an item with 0 value.
Added the ability to craft multiple items at once.
Added an option to adjust the sun shadow quality resolution.
Added a brightness slider in the graphics settings.
Fixed an issue where buying the Warlord's Token from a merchant would cause a confirmation pop up asking if you wanted to sell the item.
Fixed an issue where you couldn't see the diggable grave at some graveyards as part of the "Hunt for the Heirloom" quest.
Fixed an issue where Redwood Islands would sometimes generate in a way that would prevent quest POIs from spawning on them.
Fixed some typos.
Fixed an issue where the Ashwalker's Ward item was protecting you from lava damage.
Slightly reduced the amount of memory the game uses.
Fixed some memory leaks.
The death interface is no longer full screen, so you can still see your surroundings after you die.
Fixed an issue where map items would sometimes point to the same island you were on when they were supposed to point to a different one.
Gamepad bumpers are now bound to crafting station history traversal.
Slightly increased the size of the sea treasure rings.
Increased the amount of damage that bombs can do.
Fixed a quest NPC (Rinn) sometimes not spawning in multiplayer if one person wasn't on the correct part of the quest.
Fixed an issue where some quest items could spawn multiple times.
Fixed an issue where unlocking a pirate vault door would consume more than one vault key if you had multiple.
Adjusted death mechanics in multiplayer. Allow other players to revive fallen party members with a health potion, but otherwise they cannot revive themselves until the combat is finished.
Increased experience gained in the throwing skill tree.
Locking and unlocking a ship wheel now plays two different sound effects.
The Fishing Guild Outpost now has a fast travel beacon.
Slightly lowered the extra health enemies gain for each additional multiplayer player.
Fixed an issue where equipping an item while holding a book could cause an error, resulting in the book disappearing.
Fixed an issue where throwing knives would sometimes get stuck spinning when they hit a chest.
Fixed a bug that would cause you to maintain dodge velocity after exiting the water.