RENNSPORT - Game Update (Patch Notes Early Access 1.13.2)
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Game Update (Patch Notes Early Access 1.13.2)

Date: 2025-07-03 09:33:29

Changelog - 1.13.2 Early Access



Fixes


  • Fixed an issue where sensitivity would not work below 1.0
  • Fixed an issue where the deadzone on pedals was not working
  • Fixed a crash that occured when exiting the game
  • Fixed an issue where MaxSteeringAngle in the MOZA PitHouse and RENNSPORT could get out of sync or show different values
  • The game now drives the values in MOZA PitHouse
  • Do not use Quick Setup
  • Set the desired Default Max Steering Angle in-game to whatever you want it to be
  • Either Enable/Disable the Operating Range Set By Vehicle based on preference (automatic per car if enabled), if disabled, then set the Operating Range to whichever value you want (usually in the 540 range for GT3s)


Known Issues


  • Replays crashing the game - Known Unreal Engine issue fixed in a future Engine upgrade
  • Wheel rim missing in some spectator angles
  • Interior rollcage/sections with in-car camera sometimes not visible
  • Rolling start radar for opponents can sometimes jitter
  • Auto clutch is still engaged if you set up the clutch manually instead of using the setup wizard
  • While the ICM is open, certain input is blocked
  • Using the toggle binding for the ICM does not close it
  • Pit Crew can be clipping on some tracks