Added possibility to disable / enable volumetric clouds to adjust performance
Players in pit garage are now hidden from other players so they don't disturb other player’s gameplay
Added possibility to launch the game with integrated GPUs when they are selected as preferred device in Windows settings
Added drag and downforce modifiers to balance of performance settings
We have enabled this to get more analytics from the game and the performance of cars
Added possibility to update profile picture in the game
Performance
Reduced CPU frame time to improve experience with multiple cars on a track (especially on older CPUs)
Physics
More physics changes for Praga R1 to improve car’s drivability
Tools
Upgraded Unreal Engine to v5.4.4
Added support for AMD FSR 3.1 and integrated custom engine changes from AMD to improve quality of image displayed when FSR is used
Updated XeSS to v1.4.8
Integrated Cammus API which sends some game telemetry data to Cammus-produced hardware
Sounds
Improved tire sounds
Replays
Added time dilation buttons to Replay Controls
Added car crash, gameplay stage start, corner cut and lap event generation when recording demo
Added event markers on Replay Controls timeline when viewing replay
Added replay event table to Spectator Overlay
Added lap and non-lap event buttons to Replay Controls
Added recording start and end buttons to Replay Controls
Overhauled the overall Replay Controls module look
UI
Reworked options menu for upscalers (Nvidia DLSS / AMD FSR / Intel XeSS) so all the settings which are depending on other settings selection are handled properly
Improved replay selection menu experience and added possibility to refresh the list of replays displayed
Added more detailed network performance stats to in-game HUD
Improved logic of time delta display to fix some issues with it on starting new laps
Added a popup which informs player about problems with accessing Founder’s store instead of displaying broken menu
Fuji International Speedway- Night system improvements
Daytona, Monza, Spa - outside tarmac improvements
All tracks - small foliage improvements
Bugfixes
Fixed issue with live replays hanging after ~1h of recording
Fixed issue with automatic gearbox not working properly with e-motor bumpstart in LMDh cars
Fixed issue that electric vehicles were unable to shift to drive using automatic gearbox.
Fixed issue with electric cars being able to restore energy during pit stop
Fixed some issues with player’s car being able to move when player leaves it and enters spectator mode
Fixed problems with penalties for broken / disabled headlights sometimes not being received correctly by players
Fixed problems with some parts of maps sometimes not being loaded correctly when watching replays
Fixed issue with car headlights not being rendered correctly in mirrors
Fixed problems with safety car behavior when leaving to pits on Fuji
Fixed problem with DNFed / DNSed players sometimes being able to start gameplay
Fixed problems with shaky behavior sometimes happening when switching between cameras in spectator mode
Fixed bug with ghostcar reappearing after restarting time trials
Fixed problem with helicam sometimes starting from below the ground
Fixed problem with pit jack pistons being misaligned
Fixed issue with safety car not disabling lights when going back to pits
Fixed issue where player’s friends nationality was not displayed correctly in some cases
Fixed Contestants Table's Gap/Interval column not changing its name when switching between gap / interval modes
Fix for default livery being displayed in garage by default instead of the one selected by player
Fix for tower showing incorrect column names in spectator
Fixed issue with player short name sometimes not being clamped to 3 characters length
Fixed some issues with changing widget modes in HUD editor
Fixed a problem with pressing two buttons at the same time in credits locking player in loading screen
Fixed issue with scroll lists being activated by right mouse button
Fixed issue with game allowing too many characters in player’s name text box
Known Issues
VR
No default settings
Flickering when loading into level
Some menus don’t work in VR
No mouse support
UI colour is offset in-game
Camera position slightly offset
General
Spectator engine audio can be missing
Rank can still be affected if the server/client crashes
Going back to pits on Orchard Road can trigger a pit stop
Using Vulkan can cause the game to crash
Nvidia Reflex can cause stuttering. Recommendation is to disable it for now
Replays can crash when loading into them
Time Trial delta is only shown when personal best time is set
Time Trial delta stops showing after you reset the Time Trial run
Time Trial ghost car doesn’t update after getting beaten
In online races, if a car crashes at very high speeds into a wall, it can cause a mini-freeze for all connected clients and possibly crash the physics engine. Restart your client if this happens.
Getting a black flag in Time Trial will soft lock the player. You have to leave the Time Trial and go back to the Main Menu
Porsche Mission R has the wrong TC sound, fix in future patch
Porsche Mission R has a refuel section during the pit stop even though the battery charge doesn't increase