Date: 2025-06-26 15:47:08
Don’t forget to wishlist Master of Command on Steam—your support makes the difference!
Hey everyone, this is the ninth development log for Master of Command. We only planned on making ten of these, so this series is nearly complete. Let us know anything else you’d like to see in the final log next time—after Dev Log #10, we’ll begin posting trailers and raw gameplay leading up to launch.
We’ve officially shifted from an orthographic view to a dynamic 3D-style camera.
- You can now rotate the camera up and down for a more immersive battlefield perspective.
- All maps have been redrawn: old 2D assets were replaced to ensure accurate 1:1 scaling (4 km wide × 3 km tall).
- Farms, roads, and terrain now feel grounded—paired with the 3D camera, you’ll experience battles as if you’re on the field.

Our sound team is halfway through implementing audio:
Next on the agenda: vocal shouts and battlefield ambience.

The new main menu showcases core gameplay elements:

Each nation now offers 10 unlockable “renowned” units, rewarded through meta-progression promotions. Promotions persist across playthroughs and unlock based on your campaign successes.
Prussia’s 10 renowned units include:

Britain’s 10 renowned units include:

Russia’s 10 renowned units include:

Austria’s 10 renowned units include:

France’s 10 renowned units include:
That covers all 50 renowned regiments showcased on our new 3D battlefields. We can’t wait to share them in action!
We’ve got one final development log coming—let us know what highlights you want to see in our final showcase. To get involved, test maps, and share feedback, join us on Discord. And please, don’t forget to wishlist Master of Command on Steam!
— The Master of Command Team