Class-Related:
- New assassin mercenary class is available for recruitment. 
- New assassin skill mechanisms (The duration of the assassin's energy-gathering skill will also increase with the skill level).
- Added new assassin-related weapons and equipment.
- Reduced the number of animation frames for Amazon's melee actions.
- Reduced the number of animation frames for the sorcerer's spell-casting actions.
UI/Display Updates:
- Added full-screen mode(Please note the "Always on Top" option in the settings). 
Mercenary-related:
- Added a function to reduce the town rest time by increasing the mercenary's salary (excluding portal travel time).
- The default salary of mercenaries above purple quality is reduced.
- Blue-quality mercenaries are now unlocked after clearing level 10.
- Initial mercenaries can now upgrade their quality as the player grows (It will regenerate high-quality fixed skills).
Feature Adjustments:
- A new batch of Runewords has been added. The newly added Runewords include some new effects.a) Reduced/Increased Hatred (can reduce/increase the probability of being targeted by enemies)b) Attribute bonuses for summoned creaturesc) Increased skill levels and values for summoned creatures
- The Abyssal Invasion Portal has added a mechanism to select levels by consuming gold. 
- Resistance detailed attributes are now displayed.
- The price shown in item tooltips has been adjusted to the selling price.
- The waiting time after a battle failure has been reduced by 20 seconds.
- The monster combinations in early levels have been optimized.
- New games now start with 500 gold by default.
- When unlocking the tavern for the first time, 100 recruitment tokens are now provided by default.
- When the computer disk is full, a new prompt indicating that the game cannot be saved has been added when exiting.
- Buff duration has been optimized. The following skill durations now increase with the skill level: VisionHunting CallTauntHowlCombat CommandEnchantFrozen ArmorDecrepifyLower ResistAmplify Damage
Artistic Presentation:
- Intangible equipment now features a semi-transparent effect. 
Bug Fixes:
- Fixed the issue of abnormal probability for item socketing;
- Fixed the issue where the tavern's initial unlock limit was defaulting to 0;
- Fixed the issue where torches could be obtained infinitely under certain conditions;
- Fixed the issue of frequent loss of level progress under certain conditions;
- Fixed the issue where amulets could enter the Lost Treasury under certain conditions;
- Fixed various multi-language display issues.
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