LOCKDOWN Protocol - SUMMARY - 0.1 to 1.0
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SUMMARY - 0.1 to 1.0

Date: 2025-11-18 18:00:08

This post is a summary of all updates, since initial release.
If you are reading this, you are very likely a new or returning player !

This is a very quick summary so if you want more details, we recommend checking the corresponding patch notes (which are available on steam), but this should help you get a general idea.


0.1.0 to 0.1.31 : 

Lots of gameplay rebalance, added tutorials and QoL changes, early character customization and many bug fixes.

  • Added Public/Hidden/Private setting for sessions
  • Added video tutorials for tasks
  • Rebalanced combat and added in-game item stats
  • Rebalanced multiple tasks
  • Added music players
  • Added a basic tutorial for new players
  • Rebalanced overall movement and stamina cost
  • Fixed several textures bugs
  • Fixed several bugged collisions
  • Added session presets to make the game easier to learn
  • Added simple character customization
  • Fixed a lot of bug
  • Added the color “purple” and locked color to one per player

0.2.0 to 0.2.2 : 

Added gun crates, gameplay rebalance, new cosmetic options.

  • Revisited the surveillance area
  • Added gun crates
  • Rebalanced guns
  • Added new cosmetics
  • Rebalanced tasks

0.3.0 to 0.3.1 : 

Rebalanced weapons and crates, added many cosmetic options and temporary christmas decorations.

  • Rebalanced weapons crates
  • Added patches and charms as cosmetic options
  • Added purchasable cosmetic packs for additional customization.
  • Introduced cosmetics for our Kickstarter backers (thank you !)
  • Added temporary christmas decorations

0.4.0 to 0.4.3 :
Engine update, big code and other technical changes, hiding spots rebalance.

  • Updated the game from Unreal Engine 5.2 to 5.5, for stability
  • Rewrite of a big portion of the code 
  • Reviewed the entire render and workflow of the environment, for performance
  • Rebalanced place where you could hide items
  • Fixed a bunch of bugged collisions
  • Renamed the “power” task (previously “alimentation”)

0.5.0 to 0.5.2 : 

Rebalanced sounds dynamic, added alarms and rebalanced hind spots.

  • Readjusted all the sound dynamic and ranges
  • Added alarms
  • Readjusted places where you can hide items, and made them visually more clear
  • Fixed a bunch of collisions (again)

0.6.0 to 0.6.3 : 

Added eye blink, snap throw, fish slap and fixed many collisions.

  • Added the eye blink mechanic
  • Added the ability to snap item into machine slot with a throw for super cool skill shots
  • Added the ability to slap fishes on people’s backs
  • Fixed a bunch of collisions (yet again)

0.7.0 to 0.7.2 : 

Added defibrillators and easter eggs, rebalanced weapons.

  • Added defibrillators in the medical, which let you revive people when fully charged with batteries
  • Rebalanced weapons
  • Added (literal) easter eggs as rare spawn on the map, and usable as charms


0.8.0 to 0.8.1 :
Added a new room, key cards, new items, visually revamped the C4, changed eggs spawn and fixed many bugs. 

  • Added locked door, that need access card to be opened
  • Added the Machine Supply room (locked with card), that contain extra battery charged and supplies
  • Added items fit the new rooms
  • Visually revamped the C4
  • Readjusted easter eggs spawn, to be rare and hidden in cool places
  • Fixed many bugs

0.9.0 to 0.9.2 : 

Revamped the medical area, added two new rooms, new items, new model for the defibrillator, a community art in-game and many bug and collision fixes.

  • Revamped the medical area
  • Added new model and animations for the defibrillator
  • Added two new locked rooms (Research Corridor and Emergency Room, which provide extra supplies and passages through the map
  • Added items matching the two new rooms
  • Added community art by Kyscharf in the Restaurant area
  • Fixed bugs and collisions


0.10.0 to 0.10.2 : 

Added new cosmetics options and summer decorations.

  • Added two new characters to the existing cosmetic packs
  • Added temporary summer decorations

0.11.0 : 

New room, gun reload station and new items.

  • Changed the armory into a new locked room
  • Added a reload station for guns in the armory
  • Added new items fitting the the new areas and offices

0.12.0 to 0.12.5 : 

New menu, social QoL changes and extra session settings, gameplay balance and new cosmetic options.

  • Completely revamped the menu
  • Added the ability to name your lobby
  • Added multiple social QoL features, including better ban list management
  • Added extra session customization settings
  • Rebalanced locked rooms content
  • Added better skin color customization

0.13.0 to 0.13.2 : 

Increased player limit !

  • Increased the player limit from 8 to 16
  • Added session setting to allow duplicate player colors

0.14.0 to 0.14.4 : 

Lobby area redesign, big character customization revamp, more session customization settings, gameplay rebalance.

  • Big redesign of the lobby area
  • Added deeper character customization, that include : better control on how you set colors on your suit, hair and eye colors
  • Added even more session customization settings 
  • Slight rebalance of the player movement and other aspects of the gameplay
  • Added the ability to show/hide HUD to take cool screenshots !

0.15.0 to 0.15.3 : 

Heavy crate, big guns, weapon rebalance banned cheaters and report button.

  • Added heavy crates in the armory, containing a very big gun
  • Rebalanced all weapons, with the intention of giving more room the the social deduction aspect
  • Banned a bunch of cheater, and added an in-game “report” button


0.16.0 : 

Halloween cosmetics.

  • Added a bunch of halloween cosmetics

1.0.0 :
See 1.0.0 patchnote :