Loafing Town - Loafing Town V1.0.5 Update Patch
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Loafing Town V1.0.5 Update Patch

Date: 2025-11-15 08:47:39

New Features:

  • Added Goblin Quick Locate button to the left of the Chaos Bar - one-click tracking of Goblin Thief
  • Hovering mouse over Hero portrait now displays their class information
  • Added Quick Sacrifice button to Hero info panel - send Heroes directly to the Altar
  • Info panel now supports dragging to grab and restore Heroes
  • Hero portraits now support drag and grab functionality
  • Added rule explanation for "Keeps Highest Rarity" sacrifice results in Instructions interface

Major Changes:

  • Removed manual party formation and follow functions, replaced with patrol mode system
  • Two patrol modes now available in Settings: Free Patrol and Limited Patrol[list]
  • Free Patrol: Heroes patrol randomly across the map with no range restrictions
  • Limited Patrol: Heroes patrol within a limited range based on building location; patrol ranges vary slightly between buildings, click buildings to view patrol range
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Monster AI now automatically seeks the nearest building and patrols around it

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Adjusted collision detection and patrol ranges for Heroes and monsters

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Optimizations:

  • Gold Storm now drops Glory
  • Champion event optimized: can now be triggered by both time passage and Hero burial (previously only burial), and Champions now drop Glory
  • Reduced Glory requirements for upgrading Residence and Academy to Level 4
  • Reduced overall gold cost for Hero recruitment
  • Goblin Tax Station mechanics optimized: no longer deducts additional gold, instead provides bonus to all gold income
  • Altar sacrifice stack limit increased to 10 (upgradable through Altar upgrades)
  • Audio now mutes automatically when game is in background
  • Localization contributor list added
  • Monster Summon Difficulty ① lowered
  • Egg hatching optimized: if egg genes contain rare Heroes not yet in Collection, probability bonus accumulates with each miss (soft pity system)
  • Increased probability of obtaining three-trait rare Heroes
  • Goblin Thief's regular gold theft rate reduced from 10% to 2%
  • Vertical Sync disabled

Bug Fixes:

  • Fixed Goblin capture achievement tracking errors and trigger issues
  • Fixed collision issue with dead Goblins - Heroes will no longer push dead Goblins around
  • Fixed rounding issue with gold and Glory number abbreviations - now uses floor rounding instead
  • Fixed overly harsh sound effect for one-click collection
  • Fixed "Always on Top" setting not saving after game restart
  • Fixed Chaos value not increasing under certain conditions
  • Fixed currency display rounding issue - now uses floor rounding instead
  • Fixed issue where obtaining multiple Dodge skills only displayed one skill icon
  • Fixed various mysterious bugs

Tips:

  • We recommend enabling "Always Show Portraits" in Settings for easier Hero management.
  • To avoid dragging Heroes too far: when grabbing a Hero with left-click, hold right-click simultaneously to drag the screen. (This prevents losing Heroes in crowds)
  • When the screen becomes cluttered with too many monsters making operations or observation difficult, or when your Heroes aren't strong enough to defeat certain monsters: use the Clear Screen button at the top of the Monster UI to remove all monsters from the field.
  • Increasing Chaos Level also increases monster spawn efficiency, so if you want to boost your gold-earning speed, don't hesitate - push your Chaos Level higher!