Hey everyone,
We got big changes this patch! Thanks to all the feedback and community discussions, I decided to make a lot of balance changes.
Like always, please keep the feedback coming as it helps make a better game. Be sure to share any bugs you encounter on the Steam forums, below, or in the discord!
CHANGES
- Flat stat mods such as Maximum Life, Maximum Barrier, Melee Attack, etc have been increased by more than 200%. This will affect all existing items retroactively, no need to hunt for new gear.
- Can now unequip items even if your inventory is full.
- Removed defense calculations from Thorns and Reflect. If it gets too spicy I'll change it back.
- Added Exp Bars showing exp left for Overall Level ups
- You now gain 50% more exp if an Encounter has at least 1 Elite monster, also works with bosses.
- Added Unique Legendaries to Loot Filter and has its own button
- Added Unique Legendary rarity as a filter in the Sell All panel.
- The Black Magic ability Black Shot, now also inflicts Weak.
- Several Abilities have improved animations and sound effects.
- Damaging abilities now always deal a minimum of 1 damage.
- Staff Ability "Moon Blade" now deals 50% of your Maximum Barrier as Magical Damage, from 25%.
- Boosted the Maximum Life and Barrier of all Monsters by 20%
- Lowered Red Magic Ability Foxfire's Delay to 7 seconds from 8
FIXES
- Fixed the Confident status effect not being functional
- Fixed First Aid Training not taking effect if you have Camera Bobbing turned off.
- Fixed Doom status effect not working properly
- Fixed instances of overlapping sound effects
- Fixed being able to start your first dungeon dive before the tutorial pops up, softlocking the game.
MORE TO COME
A non-steam version and an Android version can be downloaded on itch.io: https://renoki.itch.io/dragaea-idle
Be sure to wishlist the main game and share the prelude with your friends, every little bit helps us out a ton!
Until next time!