Gothic Clicker - 0.9.0 Fragile Balance
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0.9.0 Fragile Balance

Date: 2026-01-31 15:28:02

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  • New zone Stormpass!
  • 4 new musical compositions on the shamanic drum.
  • Dismantling favorite or equipped items now requires confirmation.
  • option added to advanced settings.
  • Armor now has weight and affects attack speed, run speed, and stamina regeneration.
  • Armor weight affects the power of some techniques.
  • Reworked some techniques and perks; resource costs scale faster with technique/perk level.
  • 4 new skill books added: Simple Techniques, Thief's Life, Wonderful Flowers, Beauty of the Pen.
  • New artifact added Catalyst!
  • 8 new spheres added: Sphere of Stamina, Sphere of Health, Sphere of Mana, Sphere of Spirit, Sphere of Perseverance, Sphere of Bull's Heart, Sphere of Magic, Sphere of Black Mark.
  • rune now regenerates an order of magnitude less.
  • Additional damage per mark for the technique reduced from 100% to 10%.
  • Bow no longer have a limit but are only applied from a sufficient distance.
  • Additional damage per mark for the technique reduced from 50% to 5%.
  • Magic attacks now gain increased damage from bow marks.
  • Mercury prices in the shop reduced.
  • Captain and General health reduced by 2/3.
  • blessing now only adds points to developed skills, proportional to actual knowledge.
  • blessing now restores 1.5% (was 0.5%) of maximum attribute.
  • Astral color now matches sigil color.
  • You can now increase attributes for mercury in the alchemist's shop in batches of 5 or 10.
  • The Lost now block the use of Ambrosia and Chaos Bones.
  • Disease on enemies no longer reduces your damage against them.
  • Maximum summons per minion type is now 10.
  • Main menu can now load key saves from Steam Cloud if available.
  • Potions in bag now mirror the order from the brewing panel.
  • New potion added, allowing recovery of eaten hearts.
  • can no longer be obtained or crafted.
  • Some potions have updated effects.
  • Toads can no longer instantly kill normal enemies with Disease if their health is above 50%.
  • Ally speed during combat slightly adjusted.
  • Hero avatar in inventory no longer jitters at high speed.
  • Enemy archer behavior adjusted; they no longer unnecessarily try to position to the hero's left.
  • Allied Ghost damage fixed.
  • All bonuses renamed to . Effect changed to affect damage only.
  • Well effect now scales with maximum attributes.
  • Nutritional value of food from birds and other game now scales with islands.
  • Auto-Summon and Auto-Potions are disabled until reaching 3 rebirths.
  • Added extra info display for the next level of an improvable technique.
  • Mana regeneration bonus in skill now gives +2 per skill level (instead of +0.1 per point).