Hello, we have a small hotfix for the last update
- Core Updates
Resolved a bug where the "Loading Level State" screen would hang indefinitely.
Fixed an issue where carriable items would unexpectedly snap back to their original slots.
Fixed a glitch where items thrown by other players would appear stuck on the ground.
- Level Selection Polish
Replaced generic "grayed out" boxes with proper Unavailable graphics for unavailable levels.
Removed the Download button for rooms that are unavailable.
- Custom Room Improvements
Better "drop-in" process for players who haven't pre-installed a custom room.
Better Token textures.
- Room Editor
New Toggle: Added an option to disable hover sounds for a quieter workflow.
- Room Editor Animation Field
The Emission Scale is now correctly respected when using Animation Fields.
Fixed UI flickering/glitching within the input fields.
Updated the basic tutorial
Fixed "Cap" prop.
Pine Team