Escape Simulator 2 - ES2: Room Editor Hotfix #2
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ES2: Room Editor Hotfix #2

Date: 2025-11-11 16:49:02

We’ve just released a new hotfix (v17073) focusing on the room editor.

We also worked on improving stability, fixing several editor issues, and introducing a few new features for the Builders. Thanks to everyone reporting bugs and sharing feedback, it really helps us make the game better with each patch.

Btw the Build-a-room competition is still live!

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Room Editor Fixes

  • Fixed incorrect changes to prop rotation when entering rotation values
  • Fixed hidden lights properly turning on in play mode and restoring their hidden state after exiting play mode
  • Only one directional light can now cast shadows
  • Texture loading is now supported on Mac
  • Custom models now have improved texture and material importing
  • Fixed custom model animations playing in reversed order
  • Custom props now appear instantly when imported
  • When importing a GLTF with many files, a scrolling message now appears so you can click "OK"
  • Editor is now more stable when importing the first custom model
  • Fixed a bug where some custom props couldn’t be selected
  • Ocean direction is now applied correctly
  • Cloud direction and speed are now applied correctly
  • Fixed visual refresh of textures in the material editor
  • Fixed hot reload of textures
  • Trigger “isSticky” now fires once for every event

Room Editor New Features

  • Added light cookies
  • Locks can now optionally send signals even if their state hasn’t changed
  • Trigger keys can now target more prop types
  • Added ocean caustics
  • Added more options for underwater effects
  • Added optional GPU optimizations for custom rooms
  • Added player head bob option

Lobby

  • Fixed community room picker in the Lobby

Pine team