Date: 2026-04-30 13:00:46
In the second part of the "Diary" we'll discuss PMC spawn points on Lighthouse - a topic that has long interested the community and is regularly discussed on our social media.
First, let's set the context. Lighthouse differs from other locations in that a significant portion of it is occupied by the water treatment plant controlled by Rogues - and the fire zones of their stationary weapons cover an even larger area than the plant itself.
Furthermore, the water treatment plant is one of the main points of interest on the map. It has valuable loot spawns and a lot of tasks lead there.
We approach the placement of player spawn points with the following restrictions:
The map’s layout also adds its own nuances:
Put together, these factors significantly limit the distribution of possible spawn points on the map. This was the reason for their placement - on opposite sides of the main road, south of the water treatment plant.
Let's look at specific examples of changes frequently suggested by the community, taking into account the described context.
We’re looking to find the most optimal distribution of spawn points and have made the following changes:
Our goal is to make the southern part of Lighthouse less congested, providing more tactical options for all players, regardless of their spawn point. Please note that these changes are experimental in nature, and your opinions on them are crucial for us.
We are closely monitoring your feedback to make adjustments if necessary.
