Date: 2025-11-10 20:57:48
Hi everyone!
I'm continuing the streak of daily updates, and on this day 6 I have yet another one! This one is slightly smaller, and that's because I've started to do some work on the game's broader balance. This means making HP loot more useful, making percentage damage have more of a place together with flat damage, and adjusting XP gains in the lategame. Before I present you all with the patch notes, I wanted to ask: How alright are you with adding achievements to the game?
I know some achievement hunters don't like the feeling of having a game 100%d, and then seeing that because of content additions, that is no longer the case. I'd love to hear how you all feel about this! There's definitely room for more achievements, especially with upcoming content additions, but I wanted to confirm with you all if that was something that you wanted!
Also, if you're enjoying the game, I would REALLY appreciate it if you reviewed it. It's the best thing you can do to support the game if you're enjoying it!
Anyways, below are the patch notes!
- Conrad, Lead Developer