Demeo x Dungeons & Dragons: Battlemarked - Holiday Patch Notes
Demeo x Dungeons & Dragons: Battlemarked changelog game banner

Holiday Patch Notes

Date: 2025-12-15 15:54:56

Features

  • Single player uses all custom heroes instead of hirelings
  • One of each class of custom Heroes is automatically created when you create your first Hero. This will also happen the first time a returning player starts the game with this update.
  • Added a way to remove Heroes/Hirelings from the party while on the map
  • Old Single Player save files with Hirelings in them will load normally, please remove the Hirelings and replace them with Heroes if you want to continue that save using custom Heroes.
  • Added a way to adjust the turn order while on the map
  • Added a way to change who is controlling a Hireling in Multiplayer, both on the map and in level
  • The player can change/confirm their Hero's secondary ability before being able to spend trait points. This choice is still permanent.
  • Added a new side quest to Crown of Frost with a nice reward
  • Added a way to copy the multiplayer room code to more easily share it.
  • Side quest givers and locations are now marked with blue ! and ?
  • Scrapping cards in VR now has a delay to prevent accidental scrapping of cards. Additional audio has been added for both VR and gamepad when scrapping a card.
  • Bonfires in the Frost Keep boss fight now interact with other elements as well
  • You can now manually rotate and inspect unlockable dice and baseplates in the Player Profile page on flatscreen.
  • Achievements, unlockable dice, and unlockable baseplates now show in a more consistent order.
  • Improved diagonal targeting of melee attack cards with mouse and keyboard.
  • All cutscenes polished and improved (more changes than you can count on your fingers and toes combined!)

New Quest:

  • Try out the new side quest by going to the Ramshackle Inn, and speak to Jollykeg to start it.
  • New card added as part of the new quest line!
  • Complete the quest and receive the reward!

Bug Fixes:

  • Overall Stability improvements
  • General performance improvements
  • Fixed a bug where text would not update properly sometimes when you change languages while in the shop
  • Trait point notifications on the party menu will be hidden after viewing that character sheet, until the next level up
  • Fixed bugs related to the 'Confused' Status Effect:[list]
  • Confused units now only attack when adjacent to a target
  • They can't attack while incapacitated (stunned, sleep, etc.)
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Fixed a bug where the final boss of 'Crown of Frost' sometimes dealt damage to himself (stupid!)

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Fixed a bug where boss levels of dungeons would sometimes not appear when playing a dungeon a second time in a session

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Ice Troll Heart now always works correctly on targets other than yourself

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Potion of Speed VFX now always plays on the correct target when used on others, and also uses the correct animation.

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If a Hero possesses multiple traits that activate when reviving an ally, all of them will trigger properly now.

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All forms of healing that revives a downed hero should now trigger traits that activates when reviving an ally.

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Fixed a bug where 'Prismatic Spray' cards could sometimes disappear from your hand as you progressed through the game if you did not have the trait Prismatic Spray+.

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'Lunging Attack' and other similar attacks used by enemy units such as wolves should no longer displace the attacker.

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Changes to Traits and Weapons:

  • The 'Honed Instinct' trait now works as intended, and the trigger chance has been changed to 10%.
  • The 'Merciful Reaver +2' weapon previously had a 10% chance to activate its effects, which was an unintended downgrade. This has been changed to always trigger to match the other versions of Merciful Reaver.
  • 'Honed Instinct', 'Double Tap', and 'Extra Attack' traits now operate independently rather than stacking, meaning if you have several of the traits you can get multiple follow up melee attacks if you are lucky. Furthermore, many of the melee attack cards can now trigger the traits.
  • The 'Warborn Surge' trait now only applies to non-props on the same team. Furthermore, it should now trigger for any type of melee attack, rather than just the basic melee attack and a select few cards.
  • Both 'Combat Magic' traits should now stack properly. The associated status effect icon has also been updated.