We’re reverting the latest patch.
Some players started seeing disappearing buildings and a few new bugs that weren’t present before. That’s unacceptable on our side, so we’re rolling everything back to keep your saves and experience safe.
We pushed this update because we genuinely wanted to fix several issues from launch as fast as possible. We hoped you’d get to enjoy a smoother game over the weekend - but rushing it ended up breaking things for others.
From here, we’ll take a step back, fix the problems properly, test everything more thoroughly, and release a stable patch as soon as it’s ready.
Thanks for your patience and for reporting issues so quickly. We’re on it.
- Odd Qubit