Date: 2025-12-18 23:45:48

Pilots! We are happy to announce that Chapter1a has been released. We fit in as much as we could before the holidays, we hope you enjoy it!
The new helicopter, the RAH-66 Comanche is in the game! It is extremely agile but takes damage quickly. Give it a play and let us know what you think.

We took your feedback on wanting some more things to test, and made the test flight area into a sandbox. There are now buttons / switches you can interact with to spawn enemies,

To enter the test flight mode, go into the hangar and then click "TEST FLIGHT" on the right side panel.

This area has a handful of small mini-game modes that we are exploring. In survival mode you defend a building from waves of enemies, with health and ammo dropped in between waves. You get a cash reward for reaching the half way point and for completing the stage.
This just sends waves of enemies straight at a target. The enemies don't progress and there is no ending.
Spawns both friendly and enemy NPCs and sends them into a battle.
There are a lot of other areas for you to play with.
We are hoping this area can be a place to experiment! We'd love your feedback on all this- what do you want to see more of?
You can now adjust how much screen shake is applied (in game options)
You can now disable blood and gore. The NPCs will no longer explode into various cuts of meat after being killed by rotors or certain weapons.
Added a slider for the maximum number of physics debris pieces that can be active at a time. Lowering this will help performance in certain CPU bound situations, or really destruction heavy levels.
We've added an option to limit your FPS while in the game UI, to prevent melting any graphics cards unnecesarily :)
We also added cloud save. So you can keep synced between your various devices. Keep in mind that with the current implementation, the game syncs on quit. So if you want to swap devices, quit out of your current session before switching.
Cleared Hot is now Steam Deck verified, woohoo! This update came through last week but we didn't announce it publicly.
This last month has been a bit of a blur. Thanks to everyone who supported us on our launch.
We really wanted to get you this update before the holidays, to keep the momentum and show we're committed to our early access schedule. I'm really happy that we're able to send a small amount of new content for you to play over the holiday break.
I think we are all ready to take a break to relax and be with family now :D So happy holidays! Come celebrate with us on Discord: https://discord.com/invite/XmMTqEjpQg
Thanks everyone!
-Colin "cfinger" and the Cleared Hot team