Chillquarium - V1.3.4 Patch Notes
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V1.3.4 Patch Notes

Date: 2025-03-10 17:05:13

Hey everyone! Here's a patch for a few of the most prominent issues and bug reports I've been getting based on the changes from the last patch.

UX Improvements


  • The game now saves and creates a backup when it is closed via alt+f4 or the exit window button.
  • Achievements now require all 26 fish rather than 25, which was confusing for a lot of people. (Don't worry, if you already had the achievement it will not be taken away!)
  • Reduced volume when opening golden packs.
  • Cards now warn you if the tank has the wrong water type.
  • Card packs now display the water type they need in the shop.
  • Scroll bars are now more prominent.
  • Removed the sell fish hotkey because it was only ever pressed on accident.
  • No longer need to wiggle the mouse to collect cards.
  • Improved performance. This is just two words but it took a long time. Hopefully the game should be running more smoothly with full (and overfull, for the hackers out there) tanks!

Bugfixes


  • Fixed bug where rare fish were much more prominent in golden packs.
  • Fixed bug where golden cards would chime extremely loudly when the game was first opened.

Note About Tank Space


Conspicuously missing from this list is the addition of more tank space -- I realize this is very important to the folks who are trying to collect one of each fish and I want to add it, but things have been busy on my end and I want to implement a bit more involved of a change than just having an extra freshwater and saltwater tank. I am going to be out of town for a while, and I really wanted to get these UX improvements and bugfixes online ASAP rather than waiting until this was ready.

-Ben