Date: 2026-02-19 17:00:11
Hello Rally Fans,
The next step in the Early Access Program for Assetto Corsa Rally is coming!
We’re incredibly excited to be the first Rally title to introduce a fully laser scanned Monte-Carlo Rally brought to the sim world with uncompromising accuracy.
This iconic location is being delivered as two separate stages, each built to an exceptionally high level of detail, capturing the character, road geometry, and technical challenge that make this area legendary in rallying.

The Col de Turini is a legendary mountain stage defined by relentless elevation change, extreme technicality, and minimal margin for error.
Over 18 km, the road climbs aggressively through dense forest before breaking out onto exposed alpine sections.
The stage is dominated by a near-continuous sequence of tight hairpins, short straights, and off-camber corners that demand precise car placement and disciplined throttle control.
Grip levels are highly variable due to altitude, shading, and surface changes, making tyre management and pace-note accuracy critical. Visibility is often limited, and the narrow road offers few recovery options, heavily punishing over-commitment.
Mechanical sympathy is tested by repeated low-speed acceleration zones, while driver concentration must remain absolute from start to finish.

The Sisteron stage is a fast and flowing 13 km test that contrasts sharply with tighter alpine stages.
It features wide, well-surfaced roads with long, open corners, rapid direction changes, and several high-speed sections where commitment is essential.
The stage rewards confidence and clean lines, with average speeds remaining high throughout.
Elevation changes are less extreme but frequent enough to unsettle the car, particularly over crests that lead directly into fast corners.
Braking zones are critical, as many entries arrive at high speed with limited visual reference. The rhythm is deceptive and mistakes tend to happen when drivers over-commit early and struggle to recover later in the stage.
Aerodynamic stability, braking performance, and accurate pace notes are key to extracting time here.

1.6 litre, narrow-angle V4 engine producing 115-130+ hp which won the 1972 International Rally Championship and the Monte-Carlo Rally.

FIA Rally2-spec car featuring a 1.6-litre turbo engine producing 289 HP won its competitive debut at the Lausitz Rally in November 2022.

As is the case with Monte-Carlo in the real world, the stages have a variety of weather conditions where it can mix from snow to tarmac and back to snow again. We’ve worked this into our dynamic weather system that, as far as we are aware, is the first rally game to feature a dynamic snowy condition.
A scenario can play out where you can start with a sunny, dry stage, and then climb a mountain covered with snow and drop down the other side into sun again.
This makes previewing the weather forecast and choosing suitable tyres before starting the stage to be critical to your performance.
In other rally games you always get snowy OR dry OR wet OR a mix of both, but with snow always modelled in the same location. In Assetto Corsa Rally it can snow anywhere in the stage when the conditions are correct. Obviously using the menus, you can force it to snow, but if the weather is set to ‘Dynamic weather’ and the other variables set to random/realistic then the following rules apply
Below are the features to be included in the 0.3 update.
More features to follow in later updates.
