Date: 2025-12-02 11:48:15
Hey Anno Community,
We’re not sure how it happened, but somehow, we’re already at the beginning of December. While you all get ready for the festive season, we thought it might be good to have a little Union Update to recap the latest news and take stock of the situation.
As we mentioned last week, we’re planning on releasing Patch 1.3 mid-December on all platforms. It will include many fixes for various aspects of the game. Find a few highlighted below, the full patch notes will be available early next week.
As announced previously, we deployed a hotfix in late November to address some desync issues affecting the multiplayer mode. While we had temporarily disabled crossplay due to the staggered release of the patch, crossplay is now again possible between PC and PlayStation 5.
Unfortunately, the hotfix had to be postponed on Xbox Series X|S and will instead be deployed together with Patch 1.3 in mid-December. We will then also reactivate crossplay for our players on Xbox.
We know we’ve mentioned this quite a few times already, but we just want to make sure that this info reaches as many people as possible, especially if you’re new to the Anno Community and still learning about our processes and so on.
Our Bug Reporter is up and running, and it’s the place for you if you would like to:
We regularly update the website and each ticket’s status following our investigations into your reports.
When it comes to feedback instead, make sure to share it either here on Steam or on Reddit where many team members are regularly scanning conversations, or go to the Annoverse Discord and discuss Anno 117: Pax Romana with other players.
Now for the fun part: livestreams! Here’s reminder for our two upcoming livestreams from the Ubisoft Mainz studio:
As usual, our livestreams start at 5PM CET | 11AM EST on
In case you missed the news, Anno 117: Pax Romana officially supports mods and we noticed plenty of creations already on the mod.io website!
As stated in our dedicated blog, we’re not yet supporting mods with a dedicated in-game UI or in-game browser. That is planned for a later update: we would like to gradually improve the support on mods, and we welcome your input on this topic. So, keep an eye on the Anno Union to make sure you’re always up to date on the matter!
Until then, you can download your favourite mod from mod.io and drop it into the “mods” folder in your game installation path. The modloader integrated into the game will then automatically detect and load any mods in that folder when starting the game.