Release Date: Monday, May 11th, 2026, at 10 AM UTC | 11 AM CEST
Bug Fixes
Highlights
- Ships stick to their trade route again when transferring between provinces
- Ships keep their name when transferring between provinces
- Amphitheatre Events are working again and can be started on different islands simultaneously
- The Trade Route Filter options do not overlap with goods any longer and are selectable again
- The game now launches correctly when there’s no internet connection
General
- [DLC 01] Fixed an issue where DLC content wouldn’t be available in offline mode on consoles
- [DLC 01] Fixed an issue with normal festivals no longer appearing in savegames that enabled the DLC
- [DLC 01] Changing the DLC-related difficulty settings now has an impact on the overall difficulty rating[list]
- Fixed an issue where deactivating the volcano raised the difficulty rating instead of lowering it
- Tremor difficulty value is in line with it’s description in the game setup now
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Fixed a crash that occurred when switching graphics settings from Ultra High to Low
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Fixed an issue where deselecting units didn’t work under certain circumstances
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Fixed an issue where aqueducts in blueprint mode could permanently lower the players income in certain circumstances
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Fixed an issue with the virtual keyboard not opening when attempting to rename a Trade Route
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Fixed an issue that prevented some keyboard shortcuts from being reset to their default
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Difficulty settings cannot be changed anymore from the “load game” screen
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Fixed an issue where ships travelling from Albion to Latium wouldn’t travel to their destination harbours
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Multiplayer
- [DLC 01] Fixed an issue with the volcano no longer erupting in longer multiplayer sessions
- [DLC 01] Fixed issues related to how the questline behaves and triggers its quests in multiplayer
- [DLC 01] Fixed an issue with the DLC activation page being available for other players than the host
- Fixed a TRAJAN-120913-01 error desync after transition between acts in a co-op campaign
- Fixed a TRAJAN-94473-3715 error when accepting a reinvite to a multiplayer session
- Fixed a missing “loading state” icon for all players in the loading screen of a match
- [Gamepad] Fixed ‘Cancel Invite’ and ‘Kick’ using the same button as ‘Join here’ in a multiplayer lobby
- [Gamepad]Fixed ‘Reinvite’ button prompt changing to ‘Cancel Reinvite’ and back with a single input
Visuals
- [DLC 01] Fixed an issue with building shadows on Cinis disappearing when the mouse cursor hovered over the building
- [DLC 01] Removed some rocks on Cinis that would clip into buildings
- Fixed an issues where the attack cones of warships would still be visible under certain circumstances even after deselecting the ship